Bandu2.com allodsf » Allods The Game Update(A) - the blog of tgbvf Log in

Create A Blog!

allodsf
Fixed elite monster only 80% of expected harm caused by BUG Fixed monster occasionally uses magic incorrect BUG Players can now by completing the daily tasks "Repairs: SymbolsofVictory" to reduce the 7.5 hours of repair time of the spacecraft Fix

** Share the blog **

General information

Address: http://allodsf.bandu2.com

Creation: 07/07/2010 05:36
Update: 23/07/2010 03:13
Articles 1
Visits of the week 3495
Total visits 872

allodsf :: Allods The Game Update(A)


Other blogs: dghdf | asg | ...

United States - tgbvf
Position: 144/56779 members

The items are sorted from oldest to most recent!

bandu2 : menu_arrow.gif Article: Warrior upgrade Raiders in Allods (C) - 23/07/2010 03:13

If you intend to continue to choose after 20 hands and arms line skills output cycle: the first step: powerful blow * 3 (using 3) If the strange effect of bleed students who appeared , then skip the second step, if not then repeat the use of power blow Step: Agonizing Blow * 1 recycled until the other person died. If you intend to remain after the 20 selected pairs of arms (weapons match) line skills output cycle: the first step: Charge Step: 2 PB Skills in Allods (abbreviated to see the beginning keyword search) third step: Bonk fourth step: Step 3 PB: Headbutt this monster should have been dead after 20 if you wish to continue to select the one hand weapon + shield line skills output cycle: the first step: Cruelty, if at the same time there are other monsters hit you.

 


Use the PB skills Step: Bulldozer repeat cycle until the monster dead. 21 - 30 level (Allods Powerleveling) Now we can use in addition to staves, daggers and double daggers outside of any weapons (Allods Gold). At the same time, we can also plate armor, and strong performance of our time, is not it? From now on, our circle, with some programs and skills will become more interesting, will give a distribution draft point, we can refer to this custom with their own points program.

 


Hands and arms routes to 30 skills output cycle: the first step: Charge the second step: Sweeping Kick (if the target this time was down the) third step: Roundhouse fourth Step: Agonizing Blow goal should have died first cycle of the output of skills: Charge the second step: Sweeping Kick (if the target is not down) the third step: powerful blow * 2 (use 2) The fourth step: Agonizing Blow ( If the third step, the goal of studying effects of the body appears to use this skill, otherwise skip to Step).